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Sometimes, the party’s success depends on getting the most bang for your divine buck in healing prowess, but should you be reaching for a Life domain Cleric or a Divine Soul? Guest blogger Gath Memvar does the math to see which class is the champion of heals!

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Welcome, brave adventurers to the seventeenth entry into the Heroes Rise chronicle. This episode was recorded on Saturday, 24th March 2018, and made available for download on Wednesday, 28th March 2018 at heroesrisepodcast.com

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This article was first broadcast in Episode Seventeen on 28th March 2018. Ostron: One of my players used the sending stone, they want to change characters AGAIN. It’s something like the fourth time and I have no idea what to do here. Lennon: What are they now? Ostron: Gnome Cleric Lennon: And they’re switching to… Ostron: Goliath Barbarian Ryu: That’s…um…that’s quite a jump. Lennon: Might not be insurmountable though. He’re some pointers.     Even the most carefully crafted character can eventually become more of a burden than a companion. Most players have experienced the conflict of approaching a D&D session and realizing that they’d rather not play the character whose sheet they’re looking at. Unless you have some assurance that the current campaign is wrapping up in another few sessions, this situation can be a recipe for conflict and confusion. Fortunately, we’re here to help. First of all, before…

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Greetings, brave adventurers! You’ve stumbled upon one of our guest blogs! If you’ve been burning to put quill to parchment over an idea, be sure to send it in to us, sendingstone@heroesrisepodcast.com and your ideas could be featured here!   Hello, this is Head Scribe Baxter, possibly better known as the “who” in “who the hell wrote this crap?!” for around half of the Short Rest segments.  Last week, Len asked me to cover Gary-Con, a convention in Lake Geneva, Wisconsin, celebrating the life of Gary Gygax and his role in creating D&D, not to mention the influence he’s had on the broader RPG world. Saturday, March 3rd Got the text from Len; given my amazing talent at living less than 90 minutes away from Lake Geneva, he wanted me to go cover Gary-Con for the podcast.  I replied that the car was stuffed, so he can get stuffed. THE…

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This article was first broadcast in Episode Sixteen on 21st March 2018. Raerae: So were you guys debating dragons this week? Ryu: No Raerae: Why not? Ryu: Because there isn’t a debate. Ostron: No, the point is that we’re asking if you should add dragons to a campaign or not. Ryu: I don’t understand the question. Ostron: I’m not sure how to rewrite that Ryu: Look, here, guys, why don’t we just read over this paper I wrote up on dragons instead, huh? Dragons are probably the most iconic creatures in the entire D&D mythos. I mean, they’re the second “D” in the name; it’s hard to argue they aren’t significant. That said, there’s sometimes confusion about how exactly they fit into the stories. Part of this confusion stems from dragons being part of so many different mythologies through millennia. We aren’t going to go into all the details of…

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Welcome, brave adventurers to the sixteenth entry into the Heroes Rise chronicle. This episode was recorded on Saturday, 17th March 2018, and made available for download on Wednesday, 21st March 2018 at heroesrisepodcast.com

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Welcome, brave adventurers to the fifteenth entry into the Heroes Rise chronicle. This episode was recorded on Saturday, 10th March 2018, and made available for download on Wednesday, 14th March 2018 at heroesrisepodcast.com

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This article was first broadcast in Episode Fifteen on 14th March 2018. Lennon: Really? You just GAVE her the hat? Ostron: Look, it’s not like The Killer DM causes chaos or anything. She’s Lawful Evil, that’s manageable. Killer DM: Do I hear the sounds of overconfidence? Lennon: Not from me Ostron: We were just saying you’re a good source of information for players that want to play evil characters Killer DM: Oh my goodness yes. There are soooo many posers out there that think they’re SO evil and still go to puddles when there are a bunch of kittens around. Pull up a chair, people.       At some point in many a D&D player’s mind, they say “I think I want to be evil.” The thought could have come from a number of places; maybe there was a really charismatic villain in a book or show you want…

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This article was first broadcast in Episode Fourteen on 7th March 2018. Lennon: Ok, so I’ve been thinking about our Ixalan adventure… well, mis-adventure… and I think I’ve gotten to the bottom of it. We need a cleric. Ryu: No we don’t Ostron: Right — a paladin would probably be better. They can absorb more damage. Ryu: Wrong again Lennon: Ok, well what do you suggest? Ryu:  Well, I find that depends on how you look at it.   The easiest way to guarantee blind panic in most players is to drain the group’s healer of spell slots or hit points. Some players refuse to engage in a fight or even a campaign unless there is a dedicated healer ready to go when things get violent. However, having someone ready with Healing Word isn’t the only way to mitigate damage in combat. Now, you might be asking why we’re talking…

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Welcome, brave adventurers to the fourteenth entry into the Heroes Rise chronicle. This episode was recorded on Saturday, 3rd March 2018, and made available for download on Wednesday, 7th March 2018 at heroesrisepodcast.com

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