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mechanics Tag


Custom Creature Creation

Greetings, brave adventurers! You've stumbled upon one of our guest blogs! If you've been burning to put quill to parchment over an idea, be sure to send it in to us, and your ideas could be featured here! "Hah, it's just a kobold!" Halvor laughed, "And to think we were worried!" "As well you should be," noted the kobold before incinerating him with a fiery exhalation. One of the core aspects of D&D is monsters.  From goblins to orcs, undead to celestials, and wild beasts to dinosaurs, D&D has a long history of wonderful and fantastic creatures for players to encounter, fight,...


Healing Without Healing

This article was first broadcast in Episode Fourteen on 7th March 2018. Lennon: Ok, so I’ve been thinking about our Ixalan adventure… well, mis-adventure… and I think I’ve gotten to the bottom of it. We need a cleric. Ryu: No we don’t Ostron: Right -- a paladin would probably be better. They can absorb more damage. Ryu: Wrong again Lennon: Ok, well what do you suggest? Ryu:  Well, I find that depends on how you look at it.   The easiest way to guarantee blind panic in most players is to drain the group’s healer of spell slots or hit points. Some players refuse to engage in a...


The Twelve Days of Bonuses, Part 1

This article was first broadcast in Episode Four on 20th December, 2017. Lennon: Hey Ryu, what’ve you got there? Ryu: Oh this? It’s just a magic item I found in the Gnomish Workshop Lennon: Looks like a santa hat. Hmm, let’s see the item card: Hat of the Killer DM. When equipping this hat, make a constitution saving throw (DC15). On a failed save, the wearer becomes the Killer DM for the remainder of the segment. You may repeat the saving throw once per round. This sounds cursed. Ryu: I’m gonna put it on Lennon: That doesn’t seem wise---ok, you did it anyway. Ok, make...