Heroes Rise, sixty-sixth entry: I’m So Meta Even This Acronym
Welcome, brave adventurers… to the sixty-sixth entry into our chronicle, recorded on Saturday March 16th, and released Wednesday March 20th over at heroesrisepodcast.com
Heroes Rise, sixty-fifth entry: Once Upon a Time in Saltmarsh
Welcome, brave adventurers… to the sixty-fifth entry into our chronicle, recorded on Saturday March 9th, and released Wednesday March 13th 2019 over at heroesrisepodcast.com
Heroes Rise, sixty-fourth entry: D&D Fish Edition Rules
Welcome, brave adventurers… to the sixty-fourth entry into our chronicle, recorded on Saturday March 2nd, and released Wednesday March 6th 2019 over at heroesrisepodcast.com
Heroes Rise, sixty-third entry: Stranger Things Have Happened
Welcome, brave adventurers… to the sixty-third entry into our chronicle, recorded on Saturday February 23rd 2019, and released Wednesday February 27th 2019 over at heroesrisepodcast.com
Unearthed Mundana: Who Are The People In Your Neighborhood
This article was first broadcast in Episode Sixty-Three on 27th February 2019. *Sounds of a large crowd* Ryu: Okay, who are all these people? Lennon: Yes, thank you, we’ll be in touch, next please! Ostron: Lennon? What are you doing? Lennon: Job interviews! Ryu: For what? We’ve got a full staff, don’t we? And I mean, with the Oblex in HR… Lennon: No, no, I’m trying to fill out a village for my campaign. I need some tradespeople. Ostron: Don’t you just need to say “hey there are this many people in the village”? Lennon: Sure, if you want to half-ass it. A lot of times when players in a campaign wander into a village, they only get to know three types of people: the innkeeper (assuming an inn exists), any shopkeeper willing to buy things from them, and whomever in the village has work, or a problem, or some item the characters need. But there are a lot…
Adventurer’s Journal: Flawed Personas
This article was first broadcast in Episode Sixty-Two on 20th February 2019. Ryu: Blah. Okay, time to kill some characters. Lennon: We hid the hat again, just so you’re aware. Ryu: Yeah that never matters, but anyway, I’m not going to need KayDee’s help for this one; I’ve got another player that’s decided “annoying edgelord” is a cool character concept, and they’ve come up with mechanics where they’re in such mental anguish that even brief moments of happiness count as a short rest for them because they’re so rejuvenating. “Rejuvenating” isn’t “resurrecting,” though, so that character isn’t going to see a session two. Ostron: You know you’re asking to just have them come back with another annoying concept unless you give them some suggestions. Ryu: Do you have any? I’m all ears at this point. Lennon: I think we can throw something together. In past editions of D&D, the idea of character backstories imparting skills or abilities to…
Heroes Rise, sixty-second entry: Mike Shea, aka The Lazy Dungeon Master
Welcome, brave adventurers… to the sixty-second entry into our chronicle, recorded on Saturday February 16th, and released Wednesday February 20th 2019 over at heroesrisepodcast.com



