Blog

This article was first broadcast in Episode Sixty-Six on 20th March 2019.   Lennon: No Killer DM today? I figured she’d want to see Ostron since she missed him last time. Ostron: Oh darn, so sorry about that. Ryu: She had a problem with the topic Lennon: Well she was arguing with Mikey about it last time, I thought she had more to say. Ryu: Yeah…how did she put it? Killer DM: You keep telling me I’m not supposed to kill people just because they’re wrong, but I refuse to encourage them when they are wrong. Ostron: Well, actually a lot of people agree with the Killer DM on this one.   Because of the way metagaming is regarded in D&D, there is a pervasive assumption that the DM is unable to do it by definition. After all, if metagaming is introducing elements from outside the game and the DM is the ultimate arbiter of what is…

Read more

Welcome, brave adventurers… to the sixty-sixth entry into our chronicle, recorded on Saturday March 16th, and released Wednesday March 20th over at heroesrisepodcast.com

Read more

This article was first broadcast in Episode Sixty-Five on 13th March 2019.   Killer DM: and you, and you, and definitely you- Lennon: Dare I ask what you’re doing? Killer DM: Since we were talking about metagaming players last week, I figured I’d review my list of the ones I need to…talk with. Mikey: How long do those conversations take? Killer DM: Depends on how proficient they are at dexterity saves. Oh, hi Mikey, glad to see they let you out of the cave again — I do like the way you make me sound… Lennon: Just so we’re on the same page, you do know this is going to talk about how players can stop derailing the game with metagaming, right? Killer DM: I’m well aware of the goal here, Lennon, Ryu does keep me well informed. And if she doesn’t I can always bother Ostron about what’s happening. Mikey: Wait, is that why he’s not here? What do…

Read more

Welcome, brave adventurers… to the sixty-fifth entry into our chronicle, recorded on Saturday March 9th, and released Wednesday March 13th 2019 over at heroesrisepodcast.com

Read more

Welcome, brave adventurers… to the sixty-fourth entry into our chronicle, recorded on Saturday March 2nd, and released Wednesday March 6th 2019 over at heroesrisepodcast.com

Read more

This article was first broadcast in Episode Sixty-Four on 6th March 2019. Ostron: Oh come on! This should be working! Lennon: Did you de-power an artifact in the workshop again? Ostron: No. I’m trying to configure the Realized Oikumenata- Ryu: You know it’s easier to just say ROSTRO. Ostron: Oh…huh. Never thought of that. Good point. Lennon: What do you mean you never though-…okay never mind. What were you trying to make the scary math machine do? Ostron: I was trying to configure it to detect metagaming and it keeps saying the parameters are invalid. Ryu: Well I swore I’d never agree with that thing but I think it’s right this time. Ostron: Well how do you guys pick out metagaming. Lennon: That’s complicated.    Metagaming is one of those topics that tends to split the D&D community like psionics, 4th edition, and Warlocks. Ryu: Again, Warlocks are not controversial unless *you’re* in the room. Anyway, as soon as you mention…

Read more

Welcome, brave adventurers… to the sixty-third entry into our chronicle, recorded on Saturday February 23rd 2019, and released Wednesday February 27th 2019 over at heroesrisepodcast.com

Read more

This article was first broadcast in Episode Sixty-Three on 27th February 2019. *Sounds of a large crowd* Ryu: Okay, who are all these people? Lennon: Yes, thank you, we’ll be in touch, next please! Ostron: Lennon? What are you doing? Lennon: Job interviews! Ryu: For what? We’ve got a full staff, don’t we? And I mean, with the Oblex in HR… Lennon: No, no, I’m trying to fill out a village for my campaign. I need some tradespeople. Ostron: Don’t you just need to say “hey there are this many people in the village”? Lennon: Sure, if you want to half-ass it. A lot of times when players in a campaign wander into a village, they only get to know three types of people: the innkeeper (assuming an inn exists), any shopkeeper willing to buy things from them, and whomever in the village has work, or a problem, or some item the characters need. But there are a lot…

Read more

This article was first broadcast in Episode Sixty-Two on 20th February 2019. Ryu: Blah. Okay, time to kill some characters. Lennon: We hid the hat again, just so you’re aware. Ryu: Yeah that never matters, but anyway, I’m not going to need KayDee’s help for this one;  I’ve got another player that’s decided “annoying edgelord” is a cool character concept, and they’ve come up with mechanics where they’re in such mental anguish that even brief moments of happiness count as a short rest for them because they’re so rejuvenating. “Rejuvenating” isn’t “resurrecting,” though, so that character isn’t going to see a session two. Ostron: You know you’re asking to just have them come back with another annoying concept unless you give them some suggestions. Ryu: Do you have any? I’m all ears at this point. Lennon: I think we can throw something together. In past editions of D&D, the idea of character backstories imparting skills or abilities to…

Read more

Welcome, brave adventurers… to the sixty-second entry into our chronicle, recorded on Saturday February 16th, and released Wednesday February 20th 2019 over at heroesrisepodcast.com

Read more

360/487