Tag Archives: player types

This article was first broadcast in Episode Three on 15th December, 2017. Lennon: Just to check, Ostron, you mean “Dying Characters”, right? Ostron: … suuuuuuuuuure. Most DMs know that only 10% of the reason you have a screen is to hide the notes of your nefarious plans from prying eyes of the players. Most of the time the screen allows you to avoid having a roadside bandit that wasn’t even supposed to make it to melee completely mutilate the level 1 bard because you rolled a critical hit followed by maximum damage. There are very different attitudes among groups and individual players about dying. There are also differences in opinion among Dungeon Master’s in how to respond. We’re going to quickly cover three general player attitudes toward character death, and three Dungeon Master approaches to killing playe–er, characters. Knights, Big Damn Heroes, and Roguelikes We’re going to group player’s attitudes…

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