Archives of Candlekeep: Oh Bahamut, He Comin’!
This article was first broadcast in Episode Two Hundred and Thirty Eight on 26th April, 2023. Note: This article was adapted from an episode script, and so there may be parts that don’t flow well when read, because they were initially designed for broadcast. As we’ve mentioned before, unlike with a lot of modern fantasy media like Harry Potter and Game of Thrones, Dragons in D&D are fully sapient, thinking beings. That has given rise to several dragons who made names for themselves for various reasons. Icingdeath, which is the name I’m using because his real name sounds like someone sneezing into a kazoo, is a dragon made famous from the Drizz’t novels. Ashardalon [ash-AR-dah-lawn] is a red dragon with a terrifying multiversal reputation. Silvara is a Silver dragon whose life and fate were tied in directly to the War of the Lance and the heroes from Dragonlance. Themberchaud is…
Archives of Candlekeep: Don’t Feed the Trolls
This article was first broadcast in Episode Two Hundred and Thirty Seven on 22nd March, 2023. Note: This article was adapted from an episode script, and so there may be parts that don’t flow well when read, because they were initially designed for broadcast. In D&D, trolls are something of an unsung victory of the brand. In almost all modern fantasy series, trolls have mostly the same appearance and behavior; they’re larger than humans, usually by several feet; they have wiry bodies covered in skin that looks diseased, loose, oddly colored, or all of the above; they aren’t that intelligent; and they try to eat anything and anyone they come across. Almost no one thinks D&D invented trolls, and technically they are correct. Trolls exist in multiple mythologies and myths throughout history. However, D&D’s particular brand of troll didn’t come directly from any myth. Most people’s next thought would be…
Wisdom of the Masters: Your Sword Says “Hi”
This article was first broadcast in Episode Two Hundred and Thirty Six on 22nd March, 2023. Note: This article was adapted from an episode script, and so there may be parts that don’t flow well when read, because they were initially designed for broadcast. Sentient magic items are another common trope in many fantasy or fantasy-adjacent stories. The One Ring from the Lord of the Rings is an obvious example. All the characters who knew about it talked as if it had a will of it’s own, such as when it supposedly abandoned Isildur and then Gollum in its quest to get back to Sauron. More recently, in the Marvel movies, Dr. Strange’s cloak of levitation is another item that has it’s own will and makes decisions and takes actions due to an intelligence of its own. And in Disney’s adaptations of the Aladdin story, the magic carpet found by…
Archives of Candlekeep: Lich? Please!
Liches, ironically, have been around for a very long time in D&D. It’s ironic because that’s the whole point; liches are very powerful magic users who are usually after immortality. But they don’t want to sell their soul to anyone except themselves to get that never ending existence. They also tend to cause trouble for everyone else around as a side effect of that ambition. When we they’ve been around for a very long time, we’re not kidding; there are few creatures that have been written down in the rules longer. The first lich creature was described in the Greyhawk supplement for Original D&D, put out in 1975. They were only described as “the skeletal monsters are of magical origin, each Lich formerly being a very powerful Magic-User or Magic-User/Cleric in life, and now alive only by means of great spells and will, because of being in some way disturbed.”…
Gnomish Workshop: I See AC
Armor class is one of the most consulted stats in D&D 5th edition. It could arguably be *the* most consulted stat, assuming your game has combat as a major part of the play sessions. Even if it’s a war of spellcasters, a number of spells use attack rolls that target AC. In any average combat, though, almost everyone including the DM is going to be looking at that Armor Class statistic multiple times. Now before we gets into the details, we’re going to talk about AC as a concept. Despite the name and the common ways to increase it, “Armor Class” is not only a representation of the amount of armor your character wears. If you think about it for a minute, you’ll realize that makes no sense. Rogues, Bards, and Monks can easily run around the battlefield with ACs of 16 or 17, and they’re dressed in ninja wraps,…
Wisdom of the Masters: Everyone’s Getting… A Gun!
Combat in D&D can quickly become repetitive once the characters are at a high enough level and players are familiar enough with their abilities to figure out their best moves. This is especially true if there isn’t a lot of variety in the nature of monsters or environments combat happens in. Apart from changing the type of monsters (like using one or two large ones rather than multiple regular foes) the next easiest way to make combat different is to change the environment around. Pits, changing terrain, and verticality are easy ways to change up the battlefield. However, if you have a campaign taking place in a normalized environment like, say, Waterdeep, that gets a little harder. It doesn’t make a lot of sense to have a pit of lava guarded by Yetis in a warehouse down by the docks. And that’s apart from the fact the Yetis would probably…
Archives of Candlekeep: Thessalthings and How to Make Them
Thessalar is a minor figure in the grand scheme of things, but his popularity got a slight boost a few years ago, albeit indirectly. A huge, amorphous monster appeared toward the end of Stranger Things season 1 and in the trailers for Stranger Things season 2. Given how much Stranger Things leaned on D&D for story elements and naming conventions, fans of the series and D&D immediately began to guess what the monster was or would be called. With no clues from the cast or writers, the internet as a whole eventually went with “thessalhydra.” And then a lot of people only familiar with 4th and 5th edition D&D went, “a what”? By the way, the creature from stranger things was eventually dubbed a mind flayer, but that’s not important right now. The thessalhyrda is a monster out of 1st edition. It originally appeared in the second monster manual. Like…
Archives of Candlekeep: Graz’zt
Like so many things, Graz’zt is fine as long as you’re a man. Graz’zt is a figure that can be very problematic in D&D. Certainly using him in a campaign in any way that’s true to lore and doesn’t just have him as an adversary to fight can raise some eyebrows or cause a lot of uncomfortable squirming in players. The demon lord is not new, but he wasn’t there from the very beginning like Orcus or Demogorgon. Graz’zt was, however, a Gary Gygax original for better or worse. Gygax also said in an interview that “Graz-it” was the pronunciation, so sorry to everyone who liked the “grazt” version. The demon lord first appeared in a module for first edition D&D called “The lost Caverns of Tsojconth [SOJ-kanth]”. It was labeled as adventure “S4” and published in 1982, though the published version was a clean up and rewrite of Gygax’s…
Archives of Candlekeep: Gnolls and Yeenoghu
This article was first broadcast in Episode Two Hundred and Twenty Nine on 16th November 2022. Note: This article was adapted from an episode script, and so there may be parts that don’t flow well when read, because they were initially designed for broadcast. People always point out that generalizing the behavior of a species based on the most frequently encountered groups or even the majority isn’t fair. Drizzt proved that not all Drow are Lolth-worshiping, murderously conniving slavers, Orc society is much more complex than them just being aggressive raiders that want to kill all the other races and conquer the world, and not all Kobolds are mindless dragon sycophants. On the other hand, there are some species where trying to find the diamond in the rough is a very long, fruitless dig. Locating a sympathetic vegetarian Mind Flayer is going to be a really difficult scavenger hunt; benevolent…
Wisdom of the Masters: You’re Coming With Me
This article was first broadcast in Episode Two Hundred and Twenty Eight on 2nd November 2022. Note: This article was adapted from an episode script, and so there may be parts that don’t flow well when read, because they were initially designed for broadcast. The heroes being captured is a fairly common trope in most adventure stories. Princess Leia on the death star, Merry and Pippin in Lord of the Rings, the dwarves in The Hobbit, or James Bond…practically always. It’s usually used in the story to present an immediate problem for the heroes to overcome, and to showcase their capability when they don’t have all their resources or weapons available. It’s also sometimes used as a way to move the plot forward; either a villain will monologue at the heroes and divulge their plan for ultimate domination, or the heroes come across vital pieces of information while imprisoned, either…