Yearly Archives: 2021

This article was first broadcast in Episode One Hundred Eighty Eight on 10th November 2021. Lennon: Okay, so I don’t think Acererak needs gold…his house is already pretty impressive… Ryu: What are you doing? Lennon: Oh don’t bother; you can’t help me. Ostron: Well I’m still not opening a portal to the nine hells for you so you may as well see what she’s got to offer. Ryu: Standing right here guys. Lennon: Fine. I’m trying to figure out how to DM and roleplay the big bad for my campaign. They’re supposed to be super intelligent and I’m…less so. Ryu: Are you saying I’m too dumb to help? Lennon: No, but I mean if you need to DM an evil person you just put on the hat and stop worrying about it. Ryu” Well as much as I love her, KayDee sometimes is…less gentle with people than I’d prefer. I have to DM evil masterminds just as much as you do.…

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Welcome, brave adventurers … to the one hundred eighty-eighth entry into our chronicle, recorded on Saturday, November 6th, and released Wednesday, November 10th over at heroesrisepodcast.com.

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This article was first broadcast in Episode One Hundred Eighty Seven on 30th October 2021. Like many modern settings and elements of D&D, Spelljammer’s roots are in 2nd edition, and they owe their existence to a man named Jeff Grubb. As Keith Baker is to Eberron, Jeff Grubb is to Spelljammer, although he doesn’t have the laser focus on his setting Mr.Baker does for Eberron. Grubb is the author of the first Manual of the Planes and created the forgotten Al-Qadim setting, and is credited as being part of the team that originated the Forgotten Realms itself. Later on, he was also contracted by Wizards to work on a lot of d20 system resources such as d20 Modern, their d20 Star Wars RPG, and Urban Arcana, as well as writing some of the lore novels for Magic: The Gathering. Spelljammer specifically came out in 1989, and based on the forward…

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Welcome, brave adventurers … to the one hundred eighty-seventh entry into our chronicle, recorded on Saturday October 30th, and released Wednesday, November 3rd over at heroesrisepodcast.com.

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Welcome, brave adventurers…

… to the one hundred eighty-sixth entry into our chronicle, recorded on Tuesday, October 26th, and released Thursday, October 28th over at heroesrisepodcast.com.

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Welcome, brave adventurers…

… to the one hundred eighty-fifth entry into our chronicle, recorded on Saturday, October 9th, and released Wednesday, October 13th over at heroesrisepodcast.com.

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This article was first broadcast in Episode One Hundred Eighty Five on 13th October 2021.     Wizards of the Coast released their 3rd edition of Dungeons and Dragons in the year 2000. Many people believe the release was an effort by Wizards to put their stamp on the brand after they acquired TSR in 1997. As such, 3rd edition was a rather extreme overhaul of D&D at a mechanics level. Many people are familiar with the fact that 3rd edition introduced the so-called d20 system, which Wizards then distributed through the Open Gaming License. In short, the d20 system meant nearly every decision or action made as part of the game was decided based on the roll of a 20-sided die. Previously in 2nd edition, while d20s were still used in some rolls, you had percentile dice and others involved in decisions just as often. Switching over from a multi-die…

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Welcome, brave adventurers … to the one hundred eighty-fourth entry into our chronicle, recorded on Saturday, October 2nd, and released Wednesday, October 6th over at heroesrisepodcast.com.

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This article was first broadcast in Episode One Hundred Eighty Four on 6th October 2021. Ryu (with maternal authority): Lennon! Lennon: …yes? Ryu: I know you’re not trying to pickpocket from me, are you? Lennon (sighing): I… I thought I was getting better at this. Ryu: As you keep reminding everyone, your Charisma score went up when you became a Warlock. I think your Dexterity is still what? Twelve? Lennon: …ten. Ryu: Okay, yeah, so why did you think you were going to steal my coin purse? It’s next to the hat, by the way, so good luck if you happen to grab that by mistake. Lennon: Why do you have the- okay one thing at a time. Firstly, that coin purse was mine in the first place; secondly in the Feywild they like to steal things. Well, some of the beings there do, the rest of them have…different greetings. Ostron: Wait, they steal things as a greeting? Lennon: Yeah, I don’t…

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Welcome, brave adventurers … to the one hundred eighty-third entry into our chronicle, recorded on Saturday, September 25th, and released Wednesday, September 29th over at heroesrisepodcast.com.

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